This month I made my way to the end of not one but two doorstoppers of books. I’m a little proud of that. Work has been busy so there’s little else going on in my life!
I’m really loving the onset of autumn this year. The drifts of dead leaves, the cold clear days, the cosy woollen clothes. I feel like I should be taking more photos.
Continue reading “October reading round-up”
by Joanna Walsh
I’ve been thinking lately about different forms of storytelling, particularly in computer games, and this new digital book feels like a natural extension. It’s an app, beautifully designed by Charlotte Hicks with botanical illustrations stretching vines and tendrils across the screen between chapters. You can swipe from chapter to chapter and read the story consecutively, or you can close each chapter after reading it and explore the map, opening chapters in the order of your choice.
The story is narrated by a girl in her last summer before going away to university. She lives in a small British hamlet, working at the local cattery. It’s the 1980s, complete with references to the music of Queen and Paul Simon and other luminaries I grew up with. The narrator reflects on her school and home life, on her friends and their homes, on the landscape she lives in.
Continue reading “Nothing actually happens. We are not sinister people”
by Ralph Ellison
I have been meaning to read this for years, and especially so since I added it to two of my reading lists: Classics Club and the Luke Cake Reading List. I finally bought a copy after seeing the Gordon Parks photography project of the same name in Berlin last year (Parks and Ellison worked together on the project for LIFE magazine), which was a really moving experience.
The novel is also moving, but equally brutal and shocking. It opens and closes (aside from the slightly abstract, essayistic prologue and epilogue) with its most shocking scenes. The un-named narrator starts out as a successful scholar whose family can’t afford to send him to college. His one chance is to impress the local rotary club – i.e. powerful rich white men. At the club he finds himself in a group of black young men who are stripped to their underwear and forced to fight each other while blindfolded. Afterward they are made to scrabble on the floor for their pay. It’s upsetting, humiliating, dehumanising, and the outcome is that the narrator is given a scholarship to a black-only college. It seems that his life is set.
Continue reading “Harsh as a cry of terror in their quietness”
I only recently discovered Tove Jansson. I didn’t grow up with the Moomins and it was probably only five years ago that I realised she was a woman. What I am now discovering is that she was a fascinating and talented woman. Jansson illustrated anti-fascist magazine Garm in the 1930s and continued to work as an artist throughout her better-known writing career. There is currently a retrospective of her art at the Dulwich Picture Gallery in south London, which I hope to visit. Her books have a gentle, nature-loving heart and yet still manage to deal with some really tough subjects.
My first Jansson read was The Summer Book and I loved it. It’s the semi-autobiographical tale of a young girl who summers on an island with her (largely absent) mother and her grandmother. Next, I read a collection of Jansson’s short stories Letters from Klara, which are often sharply funny and switch easily from light to dark. Then I finally turned to her best-known creation: the Moomins.
Continue reading “Moomins books reissued”
I’ve written here before about appreciating the art in computer games and discovering narrative games. Since then I have played a number of small indie games that play with storytelling in very different ways. Here are a few that have stayed with me.
It’s now two years since Tim and I played Her Story and it remains a real high point. The interface looks like an old (early 1990s) computer console and it’s supposed to be the police database files from one particular case. All you have is a search bar where the results are video clips from a suspect’s interrogation. You’re given a hint of what to search for first, which also serves as a clue to the crime that has been committed. The video clips are actual videos, starring actress Viva Seifert. The story is really well told, even in short, out-of-order clips. It touches on fairy tales, family and some pretty dark stuff. I loved this so much I insisted on finding a way to watch every single video clip, long after we’d figured out the story.
Continue reading “Narrative in computer games”